Teie kommentaarid

Thank you! It definitely appears to be related to that. I don't know enough about WPF to mess with it, but if I just set BalancedLineDrawingThicknessLimit = 0; to avoid using DrawLineBalanced and it does correct the problem. I tested this with some of our more intensive plots, and I didn't really notice any performance hit. Were there any specific cases that required that optimization?

Thanks again!